← Back to the hub
Rules
Rules · what counts in a scrim
◀Host rules
- 1Two games each — every team hosts two games.
- 2If one host gives everyone full bars and only 2 of the opponents get 3 bars, the whole challenge stays on that host.
◀Host of the final game at 3-3
- 1If the challenge reaches 3-3 (each team has hosted two games) and the teams don't agree on who hosts the final game, the host is decided by a 1v1.
- 2Each team picks one player. Round one is on Team 2's host: the first player to reach 5 kills ends the round.
- 3Round two is on Team 1's host, same two players, same way: first to 5 kills.
- 4After both rounds, add up each team's kills. The team with more kills (which means fewer deaths) hosts the final game.
- 5Every kill counts, not just the win: losing 4-5 is far better than losing 0-5, because those 4 kills count for your team.
- 6Example: in round one Team 1's player wins 5-3, in round two Team 2's player wins 5-4. Team 1 = 5+4 = 9 kills, Team 2 = 3+5 = 8. Team 1 takes the host.
- 7If the kills are tied, both rounds are replayed with two different players.
◀Players and rosters
- 1Each team is responsible for checking every player before the challenge starts.
- 2If there are unregistered players, you have the right to object before playing.
- 3Spotted an unregistered player? Don't play. Tell the opponent you don't agree; they have two choices: swap the player, or play with 5.
- 4If the opponent stalls — neither plays with 5 nor swaps — after 15 minutes the first game goes to the objecting team (1-0), then every further 5 minutes without a response is another game (2-0, and so on).
- 5Once you have played, you cannot protest that a player was unregistered.
◀Play rules
- 1If anyone plays with a glitch or a prohibited weapon, the opponent gets the round, not the game.
◀Modern Warfare 4 — 4v4 CDL · Hardpoint
- 1Four a side, Hardpoint only. No S&D and no other mode in this queue.
- 2CDL Hardpoint settings: a 5-minute game, the hill rotates, score limit 250.
- 3Pending the official CDL settings for MW4 (expected before the CDL season starts on 4 Dec). When they land, they replace these numbers.
- 4Map pool: pending the official CDL list for MW4.
- 5Restricted items: pending the official CDL MW4 settings. Black Ops 7's bans do not carry over.
- 6Like every تقسيمة and scrim: first to four maps wins, one screenshot per map.
◀Modern Warfare 4 — 6v6 Search & Destroy
- 1Six a side, Search & Destroy only.
- 2MW4 public settings: 2-minute rounds, first to 6 rounds takes the map, no respawns — one life a round.
- 3Maps: MW4's 12 core 6v6 maps — Cachette, Coal, Lithium, Lotus, Mumbai, Munition, Nautical, Reactor U92, Rooftops, Sentry, Silkworm, Transit 213.
- 4Like every تقسيمة and scrim: first to four maps wins, one screenshot per map.
RESTRICTED · الممنوعات
◀Black Ops 1 — restrictedweapons, attachments, perks, streaksBO1
Everything listed is banned. Anything not listed is allowed. Using one gives the opponent the round.
- Assault rifles
- FN FAL · M14
- Light machine guns
- Stoner63 · HK21 · RPK · M60
- Shotguns
- Olympia · Stakeout · SPAS-12 · HS10
- Sniper rifles
- WA2000
- Launchers
- RPG · M72 LAW · China Lake · Grim Reaper
- Special weapons
- Ballistic Knife · Crossbow
- Under-barrel
- Grenade Launcher · Flamethrower · Masterkey
- Attachments
- Infrared Scope
- Equipment
- Camera Spike · Tactical Insertion · Motion Sensor
- Tactical grenades
- Decoy
- Perk 1
- Hardline
- Perk 3
- Second Chance · Hacker
- Killstreaks
- RC-XD · Valkyrie Rockets · SAM Turret · Care Package · Sentry Gun
◀Black Ops 2 — restrictedweapons, attachments, perks, streaksBO2
Everything listed is banned. Anything not listed is allowed. Using one gives the opponent the round.
- Assault rifles
- FAL OSW · SMR
- Submachine guns
- Peacekeeper
- Shotguns
- All — Remington 870 MCS, KSG, S12, M1216
- Light machine guns
- All — HAMR, QBB LSW, Mk 48, LSAT
- Sniper rifles
- SVU-AS · XPR-50
- Pistols
- B23R · Executioner · KAP-40
- Launchers
- SMAW · RPG
- Special weapons
- Ballistic Knife · Crossbow
- Attachments
- Target Finder · MMS · Dual Band · Launcher (under-barrel) · Dual Wield
- Perks
- Hardline · Engineer · Awareness
- Lethal
- C4
- Tactical
- Sensor Grenade · Shock Charge · Black Hat · Tactical Insertion
- Wildcards
- Overkill · Perk 1 Greed
- Scorestreaks
- Care Package · Hunter Killer · RC-XD · Guardian · Death Machine · Dragonfire · AGR · Sentry Gun · War Machine · Swarm